About Runnopok
Runnopok runs on its own. You never control the pace, only the two decisions available at any moment: go over the next obstacle or go under it. Getting that binary right at speed is the whole game.
How to play Runnopok
- 01Your Poki runs forward automatically and accelerates as you go.
- 02Jump over low obstacles.
- 03Slide under high ones.
- 04Any collision ends the run and resets your distance.
Controls
Keyboard
- Space or Up arrow to jump
- Down arrow to slide
Touch
- Swipe up to jump
- Swipe down to slide
How to win
Cover the target distance in metres — fifty-five on level 1, rising by five per level.
Run speed and obstacle density both climb with level, and the distance target grows, so later runs demand a longer sequence of correct reactions at a shorter reaction window.
| Level | 1 | 2 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|---|
| metres | 55 | 60 | 65 | 70 | 75 | 80 |
Tips for Runnopok
- Read two obstacles ahead. By the time an obstacle is close enough to identify comfortably, the input is already late.
- Land before you jump again. A second jump input mid-air is wasted, and the landing frame is when you are most vulnerable.
- Slides recover faster than jumps — when both would clear an obstacle, slide.
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